Great Ruins

The Great Ruins wait behind The Deadwoods, further east. They are surrounded by The Deadwoods so to travel there one must either pass The Deadwoods or go a long way around over the frozen seas. The safest way is to pass The Deadwoods on the southern coast where it's the least radiated and sunlight easily makes it through. The quickest way is right through the Darkness.

The Great Ruins can also be separated into to parts. The Wide Roads and the Collapsed Maze. The Wide Roads are radiated but few hostiles remain there as it doesn't provide a lot of cover. The Collapsed Maze is the deeper part of the ancient city that consist of many layers of collapsed structures and narrow alleys. More radiation and more mutants await there as well as bold scavengers and the infamous Nomad-Clan.

Colony in the Ruins : Located in the west of The Wide Roads, bordering The Deadwoods. It's populated by humanoids and well guarded but it's a filthy and corrupt place

Mutant Society: Located somewhere in the Deep Maze, underground in the catacombs and sewer system of the ancient city is a colony of mutant humanoids.